How is Queendom different?

Nico Fara
Queendomverse

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The majority of highest paid gamers and 72% of game developers in the US are white men. As metaverse is an extension of gaming and XR, most of the emerging metaverses are also designed, created and led by this majority demographic that does not see or experience the world through the same lens as women or minorities do.

As a result, we’re seeing discrimination and assault within these virtual worlds from the moment women select a feminine username or avatar to when they turn on their microphone.

And for people of color and of different sexual orientations or abilities, they are inhibited from expressing their true identities and when they do, they’re often mistreated. Yes, similar to the real world, but much more exaggerated since people feel they can hide behind their computers and say or do as they please with no consequences.

Queendom is the exact opposite, and aims to remedy these issues by empowering women and minorities to design, create and lead this universe according to our values and preferences — to create a safe, equitable and thriving environment where everyone feels they belong.

The designs of most emerging metaverses are dark, gloomy, violent, suited towards the needs and wants of the majority demographic that are also the creators of these worlds; often resembling a casino more than a new place to call home.

There also exist worlds that are basic, Lego like and blocky, which do not appeal and their pixelated or gimmicky designs won’t meet the aesthetics women expect.

We are building Queendom in a hyper-realistic environment, using the Unreal Engine to ensure maximum fidelity.

Instead of violent or rudimentary games, we are crafting fun and exciting experiences that are enhanced versions of what women and minorities crave in the real world; anything from shopping to wellness activities like dance or meditation to socializing with friends and much more can all be done in a much more efficient and immersive way within the Queendom.

And, unlike many of the metaverses that are founded or led by legacy game studios or capitalists, Queendom is a grassroot movement, where collaboration and co-creation of a better and more inclusive future are our principles.

We’re appealing to ALL women and minority creators and communities to join this movement, to help bring this dream to life before it’s too late and the metaverse is taken over by likes of Facebook/Meta.

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Nico Fara
Queendomverse

Metaverse Strategist, Serial Entrepreneur, Engineer